Alice
  • Hello, Darling
  • What is Alice?
    • Introduction
    • Features
    • Why We Built Alice
  • Season 0
    • Season 0
    • Token Info
  • The Future of Alice
    • Roadmap
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  • Multiple Mini-Games
  • Dynamic Grouping
  • Player-Only Chat
  • Psychological Warfare
  • Secrecy
  1. What is Alice?

Features

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Last updated 12 days ago

Multiple Mini-Games

Alice isn’t just one game—it’s a series of them. Each round introduces a new challenge with its own mechanics, rules, and surprises. No two games feel the same. At launch we will have 5 games available to play, with more released before the end of Season 0.

Dynamic Grouping

Sometimes you’ll compete against the full crowd of 1,000, or however many are left. Other times, you’ll be dropped into smaller groups. You might be working with—or against your team. The structure changes round to round, keeping you guessing and on edge.

Player-Only Chat

Each mini-game comes with its own private chat room, limited only to the players in that round. Use it to coordinate, strategize… or manipulate. Trust is a currency in Alice—and it’s often in short supply.

Psychological Warfare

Many games aren’t just about skill or logic—they’re about predicting the behavior of other people. Bluff, mislead, ally, betray. Alice rewards sharp minds and sharper instincts.

Secrecy

In games where privacy is critical, we implement a commit-reveal mechanism, keeping all player actions concealed until the moment of truth—no hints, no leaks, just the thrill of the unknown.

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