> For the complete documentation index, see [llms.txt](https://alice-3.gitbook.io/alice/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alice-3.gitbook.io/alice/the-future-of-alice/roadmap.md).

# Roadmap

## Q3 2025 — Escape the Browser

**Alice was never meant to stay on your screen.**

This quarter, we begin the transformation—from a web-based experiment in strategy and survival to a living, breathing world of games that follow you wherever you go.

### New Games

We’re rolling out more mini-games, each one designed to mess with your expectations. Some will isolate you. Others will shove you into alliances you can’t trust. Every round will test a different part of your brain—and maybe your morals.

### Mobile App Development (iOS + Android)

The browser was just the beginning. Our mobile app unlocks an entirely new dimension—**games that break out of the screen and into real life.** With access to your **camera, location, movement,** and **microphone**, the phone becomes part of the game.

Alice is learning how to see the real world. And soon, she will play with it.

***

## Q4 2025 — Alice Enters the Real World

### Mobile App Launch

The Alice app goes live. Now the game can start anywhere. On your lunch break. At a party. Walking home. You’ll never know when the next challenge begins—or who else around you is already playing.

### Real-World Games Begin

We’re launching **live events** on college campuses in major U.S. cities. Think flash mobs with rules. Think Pokemon GO with a cash prize. Think one thousand strangers all playing the same game—and only one can win.

These are not meetups. They’re missions.

***

Alice isn’t just growing. It’s evolving.

And soon, it will be everywhere.
